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DefAnims.py
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2000-10-13
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38 lines
import Bladex
def Knight_Traitor():
Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_sleep2.BMV","Tkn_sleep2",1,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","sleep2","Tkn_sleep2",0.0,1.0,0)
Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_sleep_wall.BMV","Tkn_sleep_wall",1,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","sleep_wall","Tkn_sleep_wall",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Tkn_speak01.bmv","Tkn_speak01",0,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","speak01","Tkn_speak01",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Tkn_speak02.bmv","Tkn_speak02",0,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","speak02","Tkn_speak02",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Tkn_burn.bmv","Tkn_burn",1,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","burn","Tkn_burn",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Tkn_dth_burn.bmv","Tkn_dth_burn",0,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","dth_burn","Tkn_dth_burn",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Tkn_sleep.bmv","Tkn_sleep",1,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","sleep","Tkn_sleep",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Tkn_sleep_hit.bmv","Tkn_sleep_hit",1,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","sleep_hit","Tkn_sleep_hit",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Tkn_dth_sleep.bmv","Tkn_dth_sleep",0,"Knight_Traitor")
Bladex.AddBipedAction("Knight_Traitor","dth_sleep","Tkn_dth_sleep",0.0,1.0,0)
def Knight():
Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_inicio_ragnar.BMV","Kgt_inicio_ragnar",0)
Bladex.AddBipedAction("Knight","inicio_ragnar","Kgt_inicio_ragnar",0.0,1.0,0)
Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_end_ragnar.BMV","Kgt_end_ragnar",0)
Bladex.AddBipedAction("Knight","end_ragnar","Kgt_end_ragnar",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Kgt_hit_r.bmv","Kgt_dth_penr",1)
Bladex.AddBipedAction("Knight","dth_penr","Kgt_dth_penr",0.0,1.0,0)
Bladex.LoadSampledAnimation("../../Anm/Kgt_hit_l.bmv","Kgt_dth_penl",1)
Bladex.AddBipedAction("Knight","dth_penl","Kgt_dth_penl",0.0,1.0,0)
# folllowing should not be necessary, or should be in animation sets
#Bladex.LoadSampledAnimation("../../Anm/Rgn_rlx_1h.bmv","Rgn_rlx_1h",1,"Ragnar")
#Bladex.LoadSampledAnimation("../../Anm/Tkn_rlx_f.bmv","Tkn_rlx_f",1,"Knight_Traitor")
#Bladex.LoadSampledAnimation("../../Anm/Rgn_rlx_f.bmv","Rgn_rlx_f",1,"Ragnar")